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John Maeda Quotes

John Maeda Quotes
1.
Our economy is built upon convergent thinkers, people that execute things, get them done. But artists and designers are divergent thinkers: they expand the horizon of possibilities.
John Maeda

2.
When people say, 'I don't get art' ... that means art is working.
John Maeda

3.
What’s next for technology and design? A lot less thinking about technology for technology’s sake, and a lot more thinking about design. Art humanizes technology and makes it understandable. Design is needed to make sense of information overload. It is why art and design will rise in importance during this century as we try to make sense of all the possibilities that digital technology now affords.
John Maeda

4.
Simplicity is about subtracting the obvious and adding the meaningful.
John Maeda

5.
Design is a solution to a problem. Art is a question to a problem.
John Maeda

Similar Authors: Ralph Waldo Emerson William Shakespeare Donald Trump Mahatma Gandhi Barack Obama Rush Limbaugh Henry David Thoreau Friedrich Nietzsche Mark Twain Rajneesh Cassandra Clare C. S. Lewis Albert Einstein Oscar Wilde Thomas Jefferson
6.
Too little confidence, and you're unable to act; too much confidence, and you're unable to hear.
John Maeda

7.
Creativity's about ownership.
John Maeda

8.
The problem isn't how to make the world more technological. It's about how to make the world more humane again.
John Maeda

Quote Topics by John Maeda: Design Art Thinking People Technology Artist World Simplicity Needs Creativity Way Focus Computer Looks Growing Up Skills Ethos Problem Real Together Math Beautiful Enjoy Life Innovation Communication Impact Solutions Teaching Motivation Confused
9.
Simplicity and complexity need each other.
John Maeda

10.
Amidst all the attention given to the sciences as to how they can lead to the cure of all diseases and daily problems of mankind, I believe that the biggest breakthrough will be the realization that the arts, which are considered "useless," will be recognized as the whole reason why we ever try to live longer or live more prosperously. The arts are the science of enjoying life.
John Maeda

11.
If you are going to have less things, they have to be great things.
John Maeda

12.
Skill in the digital age is confused with mastery of digital tools, masking the importance of understanding materials and mastering the elements of form.
John Maeda

13.
All I want to be is, someone that makes, new things and, thinks about them.
John Maeda

14.
We seem to forget that innovation doesn't just come from equations or new kinds of chemicals, it comes from a human place. Innovation in the sciences is always linked in some way, either directly or indirectly, to a human experience.
John Maeda

15.
A designer is someone who constructs while he thinks, someone for whom planning and making go together.
John Maeda

16.
The best designers in the world all squint when they look at something. They squint to see the forest from the trees - to find the right balance. Squint at the world. You will see more, by seeing less.
John Maeda

17.
A book is a human-powered film projector (complete with feature film) that advances at a speed fully customized to the viewer's mood or fancy. This rare harmony between object and user arises from the minimal skills required to manipulate a bound sequence of pages. Each piece of paper embodies a corresponding instant of time which remains frozen until liberated by the act of turning a page.
John Maeda

18.
Good problem-seekers are in higher demand than good problem-solvers.
John Maeda

19.
If you have no fear, no one has power over you.
John Maeda

20.
Technological advances have always been driven more by a mind-set of 'I can' than 'I should' Technologists love to cram maximum functionality into their products. That's 'I can' thinking, which is driven by peer competition and market forces But this approach ignores the far more important question of how the consumer will actually use the device focus on what we should be doing, not just what we can.
John Maeda

21.
Anyone with a computer and a design program can create a page layout. But unless you're trained in design, it won't look very good and it won't communicate very well.
John Maeda

22.
Apple products aren't simple technologies by any stretch, but there is a beautiful simplicity to them.
John Maeda

23.
The simplest way to achieve simplicity is through thoughtful reduction.
John Maeda

24.
If there were a prerequisite for the future successful digital creative, it would be the passion for discovery.
John Maeda

25.
People who can focus, get things done. People who can prioritize, get the right things done.
John Maeda

26.
In the '70s and '80s there was an attempt in K-12 to teach science through art or art through science. The challenge today is how do you build the ethos of art and design into the academy of science.
John Maeda

27.
Really great products, like @nest, have #design baked in from the beginning instead of slapped on at the end.
John Maeda

28.
Information is expanding daily. How to get it out visually is important.
John Maeda

29.
Corporations today, by their razor sharp focus on the 'bottom line' and quarterly earnings, have lost their ability to innovate.
John Maeda

30.
Think of the computer as a spiritual space for thinking.
John Maeda

31.
I have a confession: I'm not a man of simplicity. I spent my entire early career making complex stuff. Lots of complex stuff.
John Maeda

32.
When you're younger, think less and do more; when you're older, do less and think more.
John Maeda

33.
No place in the US better exemplifies the ethos to engineer new digital technologies than Silicon Valley
John Maeda

34.
The difference between closing or opening your eyes is the choice between the imagined vs real. Blinking is only human.
John Maeda

35.
Museums are important. Design and art schools are important because they show how it should be done at the highest level of quality. Once people are exposed to quality, they recognize it right away and they appreciate it. People's tastes are changed by exposure to quality. Unless they can see it they can't want it. That's the brilliance of Apple - they provide quality in design.
John Maeda

36.
Design provides solutions, art asks questions.
John Maeda

37.
Growing up, I found I was good at two things: Art and Math. To hear my parents say it, though, it was only, 'John is good at Math.
John Maeda

38.
I like stuff designed by dead people. The old designers. They always got it right because they didn't have to grow up with computers. All of the people that made the spoon and the dishes and the vacuum cleaner didn't have microprocessors and stuff. You could do a good design back then.
John Maeda

39.
As a genre, videogames take our minds on journeys, and we can control and experience them much more interactively than passively - especially when they are well-designed.
John Maeda

40.
Videogames are indeed design: They're sophisticated virtual machines that echo the mechanical systems inside cars.
John Maeda

41.
The artist needs to understand the truth that lies at the bottom of an enigma.
John Maeda

42.
I don't like creating software anymore. It's too exact. It's like karate; there's no room for error.
John Maeda

43.
I don't really love computers.
John Maeda

44.
All artists yearn to struggle, when they struggle they know they're alive.
John Maeda

45.
Knowledge makes everything simpler.
John Maeda

46.
Organization makes a system of many appear fewer.
John Maeda

47.
Artists change how we see the world - and that can have value in the way people do business.
John Maeda

48.
Communication in every which way is everything for the leader.
John Maeda

49.
There is a construct in computer programming called 'the infinite loop' which enables a computer to do what no other physical machine can do - to operate in perpetuity without tiring. In the same way it doesn't know exhaustion, it doesn't know when it's wrong and it can keep doing the wrong thing over and over without tiring.
John Maeda

50.
The best scientists that I've met are those that are humanists and scientists at the same time.
John Maeda