2.
Machines that fit the human environment, instead of forcing humans to enter theirs, will make using a computer as refreshing as taking a walk in the woods.
Mark Weiser
3.
For thirty years most interface design, and most comptuer design, has been headed down the path of the "dramatic" machine. Its highest idea is to make a computer so exciting, so wonderful, so interesting, that we never want to be without it. A less-traveled path I call the "invisible"; its highest idea is to make a computer so imbedded, so fitting, so natural, that we use it without even thinking about it.
Mark Weiser
4.
Long term, the PC and workstation will wither because computing access will be everywhere: in the walls, on wrists, and in 'scrap computers' lying about waiting to be grabbed as needed.
Mark Weiser
5.
I see a sea of networkers all doing and saying the same things.
They look alike, act alike and sound alike when speaking to prospects.
If you want to rise above the average, mediocre networker... then you
have to think differently.
Mark Weiser