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Tim Schafer Quotes

American video game designer, Birth: 26-7-1967
1.
We want playing our games to entertain people on many different levels. Deeper down, I want to make a connection with the player, and it's the way, to me, of saying to the person playing the game that they're not alone in the world.
Tim Schafer

2.
In the future, we will play games while floating naked in a tank of warm, sensory-depriving gelatin. Games will be distributed chemically, into the gelatin, and absorbed into the player's skin. The gelatin will be Lingonberry-flavored, and the games will encourage good citizenship.
Tim Schafer

3.
I love studying folklore and legends. The stories that people passed down for a thousand years without any sort of marketing support are obviously saying something appealing about the basic human condition.
Tim Schafer

4.
Death makes sad stories of us all.
Tim Schafer

5.
I think I just have an idea in my head about how big an adventure game should be, so it's hard for me to design one that's much smaller than Grim Fandango or Full Throttle. There's just a certain amount of scope needed to create a complex puzzle space and to develop a real story. At least with my brain, there is.
Tim Schafer

Similar Authors: Shigeru Miyamoto Will Wright John Romero Roberta Williams Richard Garriott Tetsuya Nomura Shigesato Itoi Robin Hunicke Neil Druckmann Yuji Horii Ralph H. Baer
6.
Oh yeah - you have to write every day. Or every weekday. Because writing is a job. It's not eureka moments over and over. It's grueling work, panning for gold. You just keep at it and eventually you get a few grains. Or flakes. Or whatever gold looks like in rivers. Or maybe it's like fishing. Who cares? You just have to do it every day because you never know which day is going to be your productive day.
Tim Schafer

7.
I think every company is set by who founded it and who's in charge.
Tim Schafer

8.
When you have a programmer-founded company it often gets really techy, if you have a producer or a business-person, it all really sets the flavor of the company, just the priorities and the way you deal with everything.
Tim Schafer

Quote Topics by Tim Schafer: Player People Thinking Stories Rocks Skins Priorities Adventure Support Company Fishing Writing Death Singing Games Flavor Playing Games Way Real Years Jobs Sad Story Flirting
9.
I've always seen this overlap between medieval warfare and heavy metal. You see heavy metal singers and they'll have like a brace around their arm and they'll be singing about Orcs. So let's just make a world where that all happens. That all gets put together, the heavy metal, and the rock, and the battling, actually does happen. Let's not flirt around with this let's just do it.
Tim Schafer