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Will Wright Quotes

American video game designer, Birth: 20-1-1960 Will Wright Quotes
1.
I find it refreshing to unplug from it for a while. You kind of forget how deeply you get embedded in it.
Will Wright

2.
I think the idea of having a game based on reality is compelling right off the bat because everyone has some experience with the subject of the game.
Will Wright

3.
Computer and video games represent one of the most important new media developments of this generation. Unlike many other forms of entertainment they offer players the opportunity to explore, be creative, learn through interaction and express themselves to others. It is vitally important that we protect and nurture this new art form so that it can reach its full potential. Like most new forms of artistic expression that have come before (music, novels, movies), the primary critics of video games are the people that do not play them.
Will Wright

4.
It's rewarding to be able to change people's perceptions of reality, ... They just see their environment in a different way. They have a kind of different-colored glasses that they can see their world in. To me, that's really cool - when games can change you.
Will Wright

5.
And so from that, I've always been fascinated with the idea that complexity can come out of such simplicity.
Will Wright

Similar Authors: Shigeru Miyamoto John Romero Roberta Williams Tim Schafer Richard Garriott Tetsuya Nomura Shigesato Itoi Robin Hunicke Neil Druckmann Yuji Horii Ralph H. Baer
6.
Also, after people play these Sim games, it tends to change their perception of the world around them, so they see their city, house or family in a slightly different way after playing.
Will Wright

7.
Players like to know that they've discovered things that even the designers didn't know were in the game.
Will Wright

8.
The big thing is that we have five percent or less of the hardcore players actively entertaining the other ninety-five percent.
Will Wright

Quote Topics by Will Wright: Games Player People Different Reality Generations Thinking Time Kind Space Treasure Creation Pilots Long Designer Used Neighbor Complexity Real Issues Ideas Forget Cities Play Video Art Doe Ninety Research Sides
9.
It used to be that you knew your neighbors and maybe your coworkers - the people in your physical vicinity.
Will Wright

10.
Somebody asked me what I thought next generation meant and what about the PlayStation 3 was next generation. The only next gen system I've seen is the Wii - the PS3 and the Xbox 360 feel like better versions of the last, but pretty much the same game with incremental improvement.
Will Wright

11.
A lot of the interesting issues and dynamics within a city occur over things such as socio-economic issues or ethnic issues. But they require a much more elaborate model of human behavior.
Will Wright

12.
I typically go overboard when I research new projects.
Will Wright

13.
Yes... well, I used to have a pilot's license.
Will Wright

14.
The new generation of consoles has as much power to do the kind of games that we do as the PC does.
Will Wright

15.
No game designer ever went wrong by overestimating the narcissism of their players.
Will Wright

16.
Because now it's the fans out there that are entertaining us, the developers, with their creations!
Will Wright

17.
Everybody has a different definition of the good side.
Will Wright

18.
Well, I think the camera freedom is something that we've resisted for a long time and feels like probably the biggest stretch. But it has some huge benefits.
Will Wright

19.
And every now and then people find the bugs, and they interpret those as cool failures in the Sims terms. For them it's like a treasure hunt, you know.
Will Wright

20.
Television is a very different thing from video games. It's kind of hard for me to compare.
Will Wright

21.
In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there.
Will Wright

22.
The console games, as they come out with this new generation, will have a temporary advantage in price performance, but there are still many things you can do on a PC, more conveniently than you can do on a console machine.
Will Wright

23.
We have spent quite a bit of time considering a good space game, and I can't really say anything at this point, but we are definitely still interested in that area.
Will Wright

24.
I'm not saying we purposely introduced bugs or anything, but this is kind of a natural result of any complexities of software... that you can't fully test it.
Will Wright